diff options
Diffstat (limited to 'date_picker/scroll_picker.gd')
| -rw-r--r-- | date_picker/scroll_picker.gd | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/date_picker/scroll_picker.gd b/date_picker/scroll_picker.gd index ba70084..1d184b9 100644 --- a/date_picker/scroll_picker.gd +++ b/date_picker/scroll_picker.gd @@ -9,6 +9,10 @@ var pointer_id: int = -1 var start_pos: float = 0.0 var pos: float = 0.0 +var value_base_position: float +var value_next_base_position: float +var value_previous_base_position: float + func _ready(): pointer = { @@ -20,19 +24,23 @@ func _ready(): is_active = false, timestamp = 0 } + value_base_position = ($value as Label).rect_position.y + value_next_base_position = ($value_next as Label).rect_position.y + value_previous_base_position = ($value_previous as Label).rect_position.y func _process(delta: float): -# $label.text = "%s" % pointer.index - pointer.velocity *= clamp((1.0 - 5.5 * delta), 0.0, 1.0) # pow(1.0-0.995, delta) + + var max_value := 10 + var scroll_unit_height := ($value as Label).rect_size.y + + pointer.velocity *= clamp((1.0 - 5.5 * delta), 0.0, 1.0) if pointer.is_active: value = anchor + (pointer.current_position.y - pointer.initial_position.y) elif is_zero_approx(pointer.velocity.y) == false: value += pointer.velocity.y * delta if abs(pointer.velocity.y) < 50.0: - var max_value := 10 - var scroll_unit_height := 80 var normalized_value := -value / scroll_unit_height var normalized_int_value := round(normalized_value) as int var logic_value := fposmod(normalized_int_value, max_value) @@ -43,24 +51,22 @@ func _process(delta: float): # ($test as TextureRect).rect_global_position.y = value # $debug.text = "value: %s\nvelocity: %s\n%s" % [value, pointer.velocity, pointer.relative] var current_pos = value - var turn_over := 800 + var turn_over := scroll_unit_height * max_value if current_pos >= turn_over || current_pos < 0.0: value = fposmod(current_pos, turn_over) # elif current_pos < 0: # value = 800 - current_pos - var max_value := 10 - var scroll_unit_height := 40 var normalized_value := -value / scroll_unit_height var normalized_int_value := round(normalized_value) as int var logic_value := fposmod(normalized_int_value, max_value) var logic_next_value := fposmod(normalized_int_value + 1, max_value) var logic_previous_value := fposmod(normalized_int_value - 1, max_value) - var value_base_position := 140.0 # 180.0 - var value_next_base_position := 180.0 # 260.0 - var value_previous_base_position := 100.0 +# var value_base_position := ($value_previous as Label).rect_position.y # 140.0 # 180.0 +# var value_next_base_position := ($value_next as Label).rect_position.y #180.0 # 260.0 +# var value_previous_base_position := ($value as Label).rect_position.y #100.0 $value.text = "%d" % logic_value $value_next.text = "%d" % logic_next_value @@ -106,7 +112,7 @@ func _gui_input(event: InputEvent): # if pointer.is_active == false: # $output.text += "%10d: touch %d\n" % [abs(pointer.timestamp - time), touch.index] - if event is InputEventScreenDrag: # && pointer.index == event.index: + if event is InputEventScreenDrag && event.index == pointer.index: var drag := event as InputEventScreenDrag pointer.current_position = drag.position pointer.velocity = drag.speed |
