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path: root/licenses/licenses.gd
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extends Node

const font_b612: String		= "res://licenses/font_b612.txt"
const godot: String			= "res://licenses/godot.txt"

# @DAM For now, it just keeping track of licenses and storing a sample code of how to read the files.

func _ready():
#	load_file(file)
	pass

func load_file(file: String):
	var f = File.new()
	f.open(file, File.READ)
	var index = 1
	while not f.eof_reached(): # iterate through all lines until the end of file is reached
		var line = f.get_line()
		line += " "
		print(line + str(index))

		index += 1
	f.close()
	return