diff options
Diffstat (limited to 'modules/TUI/windows.jai')
| -rw-r--r-- | modules/TUI/windows.jai | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/modules/TUI/windows.jai b/modules/TUI/windows.jai new file mode 100644 index 0000000..f79a5cf --- /dev/null +++ b/modules/TUI/windows.jai @@ -0,0 +1,406 @@ +#scope_file + +#import "Basic"; +#import "Atomics"; +#import "System"; +#import "Windows"; + + // https://learn.microsoft.com/windows/win32/winprog/windows-data-types + LPVOID :: *void; + BOOL :: bool; + CHAR :: s8; + WCHAR :: s16; + SHORT :: s16; + USHORT :: u16; + WORD :: u16; + DWORD :: s32; + LPDWORD :: *s32; + UINT :: u32; + + + PINPUT_RECORD :: *INPUT_RECORD; + +// https://learn.microsoft.com/windows/console/console-virtual-terminal-sequences +// https://learn.microsoft.com/windows/console/console-virtual-terminal-sequences#designate-character-set +// https://github.com/MicrosoftDocs/Console-Docs/blob/main/docs/console-virtual-terminal-sequences.md + + kernel32 :: #system_library "kernel32"; + + // TODO Cleanup unused foreign procedures. + + // https://learn.microsoft.com/windows/console/getconsolescreenbufferinfo + GetConsoleScreenBufferInfo :: (hConsoleOutput: HANDLE, lpConsoleScreenBufferInfo: *CONSOLE_SCREEN_BUFFER_INFO) -> bool #foreign kernel32; + + // https://learn.microsoft.com/en-us/windows/console/readconsoleinput + ReadConsoleInputA :: (hConsoleInput: HANDLE, lpBuffer: PINPUT_RECORD, nLength: DWORD, lpNumberOfEventsRead: LPDWORD) -> success: bool #foreign kernel32; + + // https://learn.microsoft.com/windows/console/readconsole + ReadConsoleA :: (hConsoleInput: HANDLE, lpBuffer: LPVOID, nNumberOfCharsToRead: DWORD, lpNumberOfCharsRead: LPVOID, pInputControl := LPVOID) -> success: bool #foreign kernel32; + + // https://learn.microsoft.com/windows/console/getconsolemode + GetConsoleMode :: (hConsoleHandle: HANDLE, lpMode: *DWORD) -> BOOL #foreign kernel32; + + // https://learn.microsoft.com/windows/console/setconsolemode + SetConsoleMode :: (hConsoleHandle: HANDLE, dwMode: DWORD) -> BOOL #foreign kernel32; + + // https://learn.microsoft.com/windows/win32/api/errhandlingapi/nf-errhandlingapi-getlasterror + GetLastError :: () -> s32 #foreign kernel32; + + // https://learn.microsoft.com/windows/win32/api/synchapi/nf-synchapi-waitforsingleobject + WaitForSingleObject :: (hHandle: HANDLE, dwMilliseconds: DWORD) -> s32 #foreign kernel32; + + // https://learn.microsoft.com/windows/console/flushconsoleinputbuffer + FlushConsoleInputBuffer :: (hConsoleInput: HANDLE) -> bool #foreign kernel32; + + // https://learn.microsoft.com/windows/console/getnumberofconsoleinputevents + GetNumberOfConsoleInputEvents :: (hConsoleInput: HANDLE, lpcNumberOfEvents: LPDWORD) -> bool #foreign kernel32; + + // https://learn.microsoft.com/en-us/windows/console/peekconsoleinput + PeekConsoleInputA :: (hConsoleInput: HANDLE, lpBuffer: PINPUT_RECORD, nLength: DWORD, lpNumberOfEventsRead: LPDWORD) -> bool #foreign kernel32; + + // https://learn.microsoft.com/en-us/windows/console/setconsolemode + // https://learn.microsoft.com/en-us/windows/console/high-level-console-modes + Console_Input_Mode :: enum_flags u32 { + ENABLE_PROCESSED_INPUT; // If enable, control keys (Ctrl+C, Backspace, ...) are processed by the system. + ENABLE_LINE_INPUT; // If enable, ReadFile or ReadConsole function return on CR; otherwise they return when one or more characters are available. + ENABLE_ECHO_INPUT; // Echoes input on screen. Only available if ENABLE_LINE_INPUT is set. + ENABLE_WINDOW_INPUT; + ENABLE_MOUSE_INPUT; // + ENABLE_INSERT_MODE; // If enabled, text entered will be inserted at the current cursor location and all text following that location will not be overwritten. When disabled, all following text will be overwritten. + _UNUSED_0040_; + _UNUSED_0080_; + _UNUSED_0100_; + ENABLE_VIRTUAL_TERMINAL_INPUT; // + _UNUSED_0400_; + _UNUSED_0800_; + } + + // https://learn.microsoft.com/en-us/windows/console/setconsolemode + // https://learn.microsoft.com/en-us/windows/console/high-level-console-modes + Console_Output_Mode :: enum_flags u32 { + ENABLE_PROCESSED_OUTPUT; // + ENABLE_WRAP_AT_EOL_OUTPUT; // + ENABLE_VIRTUAL_TERMINAL_PROCESSING; // + DISABLE_NEWLINE_AUTO_RETURN; // + ENABLE_LVB_GRID_WORLDWIDE; // + _UNUSED_0020_; + _UNUSED_0040_; + _UNUSED_0080_; + } + + COORD :: struct { + X : SHORT; + Y : SHORT; + } + + SMALL_RECT :: struct { + Left : SHORT; + Top : SHORT; + Right : SHORT; + Bottom : SHORT; + } + + CONSOLE_SCREEN_BUFFER_INFO :: struct { + dwSize : COORD; + dwCursorPosition : COORD; + wAttributes : WORD; + srWindow : SMALL_RECT; + dwMaximumWindowSize : COORD; + } + + INPUT_RECORD_EVENT_TYPE :: enum u16 { + KEY_EVENT :: 0x0001; + MOUSE_EVENT :: 0x0002; + WINDOW_BUFFER_SIZE_EVENT :: 0x0004; + MENU_EVENT :: 0x0008; + FOCUS_EVENT :: 0x0010; + } + + INPUT_RECORD :: struct { + EventType : INPUT_RECORD_EVENT_TYPE; + union { + KeyEvent : KEY_EVENT_RECORD; + MouseEvent : MOUSE_EVENT_RECORD; + WindowBufferSizeEvent : WINDOW_BUFFER_SIZE_RECORD; + // These events are used internally and should be ignored. + MenuEvent : MENU_EVENT_RECORD; + FocusEvent : FOCUS_EVENT_RECORD; + } + } + + KEY_EVENT_RECORD :: struct { + bKeyDown : BOOL; + wRepeatCount : WORD #align 4; + wVirtualKeyCode : WORD; + wVirtualScanCode : WORD; + union { + UnicodeChar : WCHAR; + AsciiChar : CHAR; + } + dwControlKeyState : DWORD; + } + + MOUSE_EVENT_RECORD :: struct { + dwMousePosition : COORD; + dwButtonState : DWORD; + dwControlKeyState : DWORD; + dwEventFlags : DWORD; + } + + WINDOW_BUFFER_SIZE_RECORD :: struct { + dwSize : COORD; + } + + MENU_EVENT_RECORD :: struct { + dwCommandId : UINT; + } + + FOCUS_EVENT_RECORD :: struct { + bSetFocus : BOOL; + } + + stdin: HANDLE; + initial_stdin_mode: u32; + raw_stdin_mode: Console_Input_Mode; + + stdout: HANDLE; + initial_stdout_mode: u32; + raw_stdout_mode: Console_Output_Mode; + + +//////////////////////////////////////////////////////////////////////////////// +// Resize detection +was_resized : bool; + +resize_handler :: (signal_code : s32) #c_call { + /* TODO + Try to implement using: + https://learn.microsoft.com/en-us/windows/console/reading-input-buffer-events + https://learn.microsoft.com/en-us/windows/console/readconsoleinput + https://learn.microsoft.com/en-us/windows/console/getnumberofconsoleinputevents + */ + new_context : Context; + push_context new_context { + if signal_code != SIGWINCH then return; + atomic_swap(*was_resized, true); + } +} + +prepare_resize_handler :: () { + /* TODO + sa : sigaction_t; + sa.sa_handler = resize_handler; + sigemptyset(*(sa.sa_mask)); + sa.sa_flags = SA_RESTART; + sigaction(SIGWINCH, *sa, null); + */ +} + +restore_resize_handler :: () { + /* TODO + sa : sigaction_t; + sa.sa_handler = SIG_DFL; + sigaction(SIGWINCH, null, *sa); + */ +} + +peek_input :: inline () -> INPUT_RECORD { + record: INPUT_RECORD; + records_read: s32; + if PeekConsoleInputA(stdin, *record, 1, *records_read) == false { + _, error_message := get_error_value_and_string(); + assert(false, error_message); + } + return record; +} + +read_input :: inline () -> INPUT_RECORD { + record: INPUT_RECORD; + records_read: s32; + if ReadConsoleInputA(stdin, *record, 1, *records_read) == false { + _, error_message := get_error_value_and_string(); + assert(false, error_message); + } + return record; +} + +count_input :: inline () -> s32 { + count: s32; + if GetNumberOfConsoleInputEvents(stdin, *count) == false { + _, error_message := get_error_value_and_string(); + assert(false, error_message); + } + return count; +} + + +//////////////////////////////////////////////////////////////////////////////// + +#scope_export + +OS_prepare_terminal :: () { + + // stdin + stdin = GetStdHandle(STD_INPUT_HANDLE); + if stdin == INVALID_HANDLE_VALUE { + print("Invalid input handler.", to_standard_error = true); + return; + } + if xx GetConsoleMode(stdin, *initial_stdin_mode) == false { + print("Failed to get input mode.", to_standard_error = true); + return; + } + raw_stdin_mode = (cast(Console_Input_Mode) initial_stdin_mode); + raw_stdin_mode |= (.ENABLE_VIRTUAL_TERMINAL_INPUT); + raw_stdin_mode &= ~(.ENABLE_LINE_INPUT | .ENABLE_PROCESSED_INPUT | .ENABLE_ECHO_INPUT); + + if SetConsoleMode(stdin, xx raw_stdin_mode) == false { + print("Failed to set input mode: %.", GetLastError(), to_standard_error = true); + return; + } + + // stdout + stdout = GetStdHandle(STD_OUTPUT_HANDLE); + if stdout == INVALID_HANDLE_VALUE { + print("Invalid output handler.", to_standard_error = true); + return; + } + if xx GetConsoleMode(stdout, *initial_stdout_mode) == false { + print("Failed to get output mode.", to_standard_error = true); + return; + } + raw_stdout_mode = (cast(Console_Output_Mode) initial_stdout_mode); + raw_stdout_mode |= (.ENABLE_VIRTUAL_TERMINAL_PROCESSING | .ENABLE_PROCESSED_OUTPUT | .ENABLE_WRAP_AT_EOL_OUTPUT); + + if SetConsoleMode(stdout, xx raw_stdout_mode) == false { + print("Failed to set output mode: %.", GetLastError(), to_standard_error = true); + return; + } +} + +OS_reset_terminal :: () { + if xx SetConsoleMode(stdin, initial_stdin_mode) == false { + print("Failed to reset input mode: %.", GetLastError(), to_standard_error = true); + return; + } + if xx SetConsoleMode(stdout, initial_stdout_mode) == false { + print("Failed to reset output mode: %.", GetLastError(), to_standard_error = true); + return; + } +} + +OS_flush_input :: inline () { + /* NOTE + This API is not recommended and does not have a virtual terminal equivalent. + Attempting to empty the input queue all at once can destroy state in the queue in an unexpected manner. + */ + success := FlushConsoleInputBuffer(stdin); + if success == false { + _, error_message := get_error_value_and_string(); + assert(false, error_message); // TODO A bit harsh arent we? + } +} + +OS_read_input :: (buffer: *u8, bytes_to_read: s64) -> bytes_read: s64, error: bool = false, error_message: string = "" { + + assert(bytes_to_read <= 0x7fff_ffff, "The Windows API only allows to read up to s32 bytes from the standard input."); + + bytes_read: s32 = 0; + available_inputs := count_input(); + + while bytes_to_read > 0 && available_inputs > 0 { + record := read_input(); + + if record.EventType == .WINDOW_BUFFER_SIZE_EVENT { + was_resized = true; + } + + if record.EventType == .KEY_EVENT && record.KeyEvent.bKeyDown == true { + buffer[bytes_read] = xx record.KeyEvent.AsciiChar; + bytes_to_read -= 1; + bytes_read += 1; + } + available_inputs -= 1; + } + return bytes_read; +} + +// timeout_milliseconds +// 0: do not wait +// -1: wait indefinitely +OS_wait_for_input :: (timeout_milliseconds: s32 = -1) -> is_input_available: bool { + + /* TODO + Add a good comment explaining how the windows part of the module was implemented... what's the idea behind it. + Something like, Since windows provides a single input buffer with all events, we need to peek through them and + discard the ones that are of no use for us. + Because it's a single buffer, all functions need to do repeated work (see if it's resize, see if it's a key press) + ... and so on. + */ + + expiration := current_time_monotonic() + to_apollo(timeout_milliseconds / 1000.0); + + // Possible values for poll_return TODO NOT BEING USED + WAIT_ABANDONED :: 0x00000080; // Mutex stuff. + WAIT_OBJECT_0 :: 0x00000000; // Detected input. + WAIT_TIMEOUT :: 0x00000102; // Reached timeout. + WAIT_FAILED :: 0xFFFFFFFF; // Something went wrong. + + while true { + poll_return := WaitForSingleObject(stdin, timeout_milliseconds); + + // TODO Weird looking code... + if poll_return == { + case WAIT_TIMEOUT; + return false; + case WAIT_ABANDONED; + print("MUTEX STUFF"); // https://learn.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-waitforsingleobject + return false; + case WAIT_FAILED; + _, error_message := get_error_value_and_string(); + assert(false, error_message); + } + + // Discard invalid input events. + count := count_input(); + while count > 0 { + record := peek_input(); + + if record.EventType == .WINDOW_BUFFER_SIZE_EVENT { + // Discard any additional resize event. + while peek_input().EventType == .WINDOW_BUFFER_SIZE_EVENT { + was_resized = true; + read_input(); + } + return false; + } + + if record.EventType == .KEY_EVENT && record.KeyEvent.bKeyDown == true { + return true; + } + + read_input(); + count -= 1; + } + + // When waiting indefinitely... just continue. + if timeout_milliseconds < 0 then continue; + + // Either break due to timeout, or update the remaining timeout. + now := current_time_monotonic(); + if now >= expiration then return false; + timeout_milliseconds = xx to_milliseconds(expiration - now); + } + + return false; +} + +OS_was_terminal_resized :: () -> bool { + while peek_input().EventType == .WINDOW_BUFFER_SIZE_EVENT { + was_resized = true; + read_input(); + } + + defer was_resized = false; + return was_resized; +} |
