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#scope_file

#import "Windows";
#import "System";

// https://learn.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences
// https://learn.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#designate-character-set
// https://github.com/MicrosoftDocs/Console-Docs/blob/main/docs/console-virtual-terminal-sequences.md



    kernel32 :: #system_library "kernel32";

    // https://learn.microsoft.com/en-us/windows/console/getconsolescreenbufferinfo
    GetConsoleScreenBufferInfo :: (hConsoleOutput: HANDLE, lpConsoleScreenBufferInfo: *CONSOLE_SCREEN_BUFFER_INFO) -> bool #foreign kernel32;

    // https://learn.microsoft.com/en-us/windows/console/readconsole
    ReadConsoleA :: (hConsoleInput: HANDLE, lpBuffer: *u8, nNumberOfCharsToRead: s32, lpNumberOfCharsRead: *s32, pInputControl := *void) -> bool #foreign kernel32;

    // https://learn.microsoft.com/en-us/windows/console/getconsolemode
    GetConsoleMode :: (hConsoleHandle: HANDLE, lpMode: *u32) -> bool #foreign kernel32;

    // https://learn.microsoft.com/en-us/windows/console/setconsolemode
    SetConsoleMode :: (hConsoleHandle: HANDLE, dwMode: u32) -> bool #foreign kernel32;

    // https://learn.microsoft.com/en-us/windows/win32/api/errhandlingapi/nf-errhandlingapi-getlasterror
    GetLastError :: () -> s32 #foreign kernel32;

    ENABLE_VIRTUAL_TERMINAL_INPUT           :: 0x0200;

    ENABLE_PROCESSED_OUTPUT                 :: 0x0001;
    ENABLE_WRAP_AT_EOL_OUTPUT               :: 0x0002;
    ENABLE_VIRTUAL_TERMINAL_PROCESSING      :: 0x0004;
    DISABLE_NEWLINE_AUTO_RETURN             :: 0x0008;
    ENABLE_LVB_GRID_WORLDWIDE               :: 0x0010;


    // https://learn.microsoft.com/en-us/windows/console/setconsolemode
    Console_Mode :: enum_flags u32 {
        _UNUSED_0001_;
        ENABLE_LINE_INPUT;              // If enable, ReadFile or ReadConsole function return on CR; otherwise they return when one or more characters are available.
        ENABLE_ECHO_INPUT;              // Echoes input on screen. Only available if ENABLE_LINE_INPUT is set.
        _UNUSED_0008_;
        ENABLE_MOUSE_INPUT;             //
        ENABLE_INSERT_MODE;             // If enabled, text entered will be inserted at the current cursor location and all text following that location will not be overwritten. When disabled, all following text will be overwritten.
        _UNSED_0040_;
        _UNSED_0080_;
        _UNSED_0100_;
        ENABLE_VIRTUAL_TERMINAL_INPUT;  //
        _UNSED_0400_;
        _UNSED_0800_;
        _UNSED_1000_;
        _UNSED_2000_;
        _UNSED_4000_;
        _UNSED_8000_;
    }

    // https://learn.microsoft.com/en-us/windows/win32/winprog/windows-data-types
    SHORT       :: s16;
    WORD        :: u16;
    DWORD       :: s32;

    COORD :: struct {
        X       : SHORT;
        Y       : SHORT;
    }

    SMALL_RECT :: struct {
        Left    : SHORT;
        Top     : SHORT;
        Right   : SHORT;
        Bottom  : SHORT;
    }

    CONSOLE_SCREEN_BUFFER_INFO :: struct {
        dwSize              : COORD;
        dwCursorPosition    : COORD;

        wAttributes         : WORD;
        srWindow            : SMALL_RECT;
        dwMaximumWindowSize : COORD;
    }


    stdin: HANDLE;
    initial_stdin_mode: u32;
    default_stdin_mode: Console_Mode;
    blocking_stdin_mode: Console_Mode;
    unblocking_stdin_mode: Console_Mode;

    stdout: HANDLE;
    initial_stdout_mode: u32;
    default_stdout_mode: Console_Mode;


#scope_export

OS_prepare_terminal :: () {
    print("TODO TUI\n", to_standard_error = true);


    // stdin
    stdin = GetStdHandle(STD_INPUT_HANDLE );
    if stdin == INVALID_HANDLE_VALUE {
        print("Invalid input handler.",  to_standard_error = true);
        return;
    }
    if GetConsoleMode(stdin, *initial_stdin_mode) == false {
        print("Failed to get input mode.", to_standard_error = true);
        return;
    }
    default_stdin_mode = (cast(Console_Mode) initial_stdin_mode) | .ENABLE_VIRTUAL_TERMINAL_INPUT;
    blocking_stdin_mode = default_stdin_mode | .ENABLE_LINE_INPUT | .ENABLE_ECHO_INPUT;
    unblocking_stdin_mode = default_stdin_mode & ~.ENABLE_LINE_INPUT & ~.ENABLE_ECHO_INPUT;

    if SetConsoleMode(stdin, xx default_stdin_mode) == false {
        print("Failed to set input mode: %.", GetLastError(), to_standard_error = true);
        return;
    }

    // stdout
    stdout = GetStdHandle(STD_OUTPUT_HANDLE);
    if stdout == INVALID_HANDLE_VALUE {
        print("Invalid output handler.",  to_standard_error = true);
        return;
    }
    if GetConsoleMode(stdout, *initial_stdout_mode) == false {
        print("Failed to get output mode.", to_standard_error = true);
        return;
    }
    default_stdout_mode = (cast(Console_Mode) initial_stdout_mode) | ENABLE_PROCESSED_OUTPUT| ENABLE_VIRTUAL_TERMINAL_PROCESSING;

    if SetConsoleMode(stdout, xx default_stdout_mode) == false {
        print("Failed to set output mode: %.", GetLastError(), to_standard_error = true);
        return;
    }
}

OS_reset_terminal :: () {
    if SetConsoleMode(stdin, initial_stdin_mode) == false {
        print("Failed to reset input mode: %.", GetLastError(), to_standard_error = true);
        return;
    }
    if SetConsoleMode(stdout, initial_stdout_mode) == false {
        print("Failed to reset output mode: %.", GetLastError(), to_standard_error = true);
        return;
    }
}

OS_get_terminal_size :: () -> rows: int, columns: int {

    ScreenBufferInfo: CONSOLE_SCREEN_BUFFER_INFO;
    GetConsoleScreenBufferInfo(stdout, *ScreenBufferInfo);
    columns := ScreenBufferInfo.srWindow.Right - ScreenBufferInfo.srWindow.Left + 1;
    rows := ScreenBufferInfo.srWindow.Bottom - ScreenBufferInfo.srWindow.Top + 1;

    return rows, columns;
}

OS_set_input_mode :: (mode: Input_Mode) {
    if mode == {
        case .HUMAN;
            assert(SetConsoleMode(stdin, xx blocking_stdin_mode), "Failed to set input mode to blocking mode.");
            // TODO get_error_value_and_string :: () -> (error_code: OS_Error_Code, description: string)
        case .MACHINE;
            assert(SetConsoleMode(stdin, xx unblocking_stdin_mode), "Failed to set input mode to unblocking mode.");
            // TODO get_error_value_and_string :: () -> (error_code: OS_Error_Code, description: string)
        case;
            // TODO ERROR
    }
}

OS_read_input :: (buffer: *u8, bytes_to_read: s64) -> bytes_read: s64, error: bool = false, error_message: string = "" {
    bytes_read: s32;
    error := ReadConsoleA(stdin, buffer, bytes_to_read, *bytes_read);
    if error {
        _, error_message := get_error_value_and_string();
        return -1, true, error_message;
    }
    return bytes_read;
}